Vampires are killers. They aren't truly alive in the sense that most mortals are, but are rather undead, not really subject to whithering of old age or the fading of the mind that those who are truly alive find themselves subject to. As a result vampires are long lived, and almost all of them eventually go insane. They are very much like thieves, but possess very potent powers of magic. Vampires are not really a class in the traditional since, as many don't choose to be what they are, and their powers are not the result of education and training, but of undead nature.
The following list contains the FIRST TIER spells/skills. As you advance in the tiers, you may gain new spells and skills that are not on this list.
Level | Skills |
---|---|
1 | dagger, hide, scrolls, shield block, swap, sword |
2 | fast healing, sneak |
3 | dirt kicking |
4 | peek |
5 | rub, trip |
7 | backstab |
9 | envenom |
12 | hand to hand |
15 | kick |
17 | parry |
20 | disarm, untangle |
25 | dual wield |
28 | second attack |
29 | feed |
33 | enhanced damage |
37 | pick lock |
40 | drain blade |
45 | third attack |
83 | fourth attack |
101 | circle |
Level | Spells |
3 | detect magic |
4 | detect invis, ventriloquate |
5 | cause light |
6 | farsight |
10 | energy drain |
11 | cause serious, detect poison |
12 | infravision |
13 | invisibility |
15 | gaze |
16 | refresh |
17 | detect evil, detect good |
18 | detect hidden |
21 | cause critical |
22 | poison |
24 | locate object |
25 | weaken |
27 | shocking grasp |
28 | identify, resurrect |
30 | faerie fire |
33 | fly, know alignment |
34 | blindness |
40 | chill touch |
42 | pass door |
43 | charm person |
44 | vorpalshield |
45 | animate, curse |
51 | slow, summon, transport |
52 | haste |
53 | dispel evil, dispel good, dispel neutral |
55 | frenzy |
56 | gate |
59 | teleport |
65 | plague, voodoo |
77 | demonfire |
100 | Flamethrower, Razor Leaf, Unholy aura |